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size of programs

summary

    Programs vary in size. Bad habits learned with small or trivial programs might get you into real trouble with medium or large programs.

free computer programming text book project

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then please donate some money.

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size of programs

    Programs are generally divided into three basic sizes: trivial, small, and large.

    Trivial programs are programs that a skilled programmer can write in less than two days of coding.

    Small programs are programs that one skilled programmer can write in less than one year of full time work.

    Large programs are programs that require more than two to five man-years of labor, normally written by programming teams (which can exceed 1,000 skilled workers).

    These estimates are approximate and there are obvious gaps in the gray zone between the sizes. Further, there can be huge difference sin individual abilities.

    Larry Ellison wrote the first version of Oracle database by himself in about six months. That is a genius exception. Data bases typically take large teams (sometimes hundreds of programmers) at least a year.

    Bill Gates, copying and pasting from the source code of three working open source versions, took more than six months to create a bug-filled BASIC compiler and then hired a team of six skilled programmers who spent more than six more months to get rid of enough bugs to make the compiler somewhat usable (a total of more than three man-years). That is an idiot exception. A BASIC compiler typically takes a skilled programmer a few hours to create. Note that Bill Gates takes credit for quickly having created a BASIC compiler, but according to other sources he was sued for having illegally used open source code for commercial purposes, forcing him to spend a great deal of time attempting to do a project that many programmers of the day could successfully finish in hours.

impact on good programming practices

    Almost every program assigned in a class setting will be trivial, simply because there isn’t enough time in a quarter or semester for longer programs.

    Each programming assignment will concentrate on one or a small number of specific programming concepts.

    The artificial nature of school programming assignments cause most students to question the utility of modern programming practices, especially the time and effort spent on form and documentation.

    These practices are the result of decades of real world programming.

    Successful programs tend to have a long lifetime. Programmers will have to look at existing source code, figure out what is going on, and then correctly modify the program to add new features or update existing features to meet changing real world conditions.


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free computer programming text book project

Building a free downloadable text book on computer programming for university, college, community college, and high school classes in computer programming.

If you like the idea of this project,
then please donate some money.

send donations to:
Milo
PO Box 1361
Tustin, California 92781

Some or all of the material on this web page appears in the
free downloadable college text book on computer programming.


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    Copyright © 2007 Milo

    Last Updated: September 4, 2007

    Created: September 4, 2007


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