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Assembly Language

data movement

    This web page examines data movement instructions in assembly language. Specific examples of instructions from various processors are used to illustrate the general nature of assembly language.

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data movement

    Data movement instructions move data from one location to another. The source and destination locations are determined by the addressing modes, and can be registers or memory. Some processors have different instructions for loading registers and storing to memory, while other processors have a single instruction with flexible addressing modes. Data movement instructions generally have the greatest options for addressing modes. Data movement instructions typically come in a variety of sizes. Data movement instructions destroy the previous contents of the destination. Data movement instructions typically set and clear processor flags. When the destination is a register and the data is smaller than the full register size, the data might be placed only in the low order bits (leaving high order bits unchanged), or might be zero- or sign-extended to fill the entire register (some processors only use one choice, others permit the programmer to choose how this is handled). Register to register operations can usually have the same source and destination register.

    Earlier processors had different instructions and different names for different kinds of data movement, while most modern processors group data movement into a single symbolic name, with different kinds of data movement being indicated by address mode and size designation. A load instruction loads a register from memory. A store instruction stores the contents of a register into memory. A transfer instruction loads a register from another register. In processors that have separate names for different kinds of data moves, a memory to memory data move might be specially designated as a “move” instruction.

    An exchange instruction exchanges the contents of two registers, two memory locations, or a register and a memory location (although some processors only have register-register exchanges or other limitations).

    Some processors include versions of data movement instructions that can perform simple operations during the data move (such as compliment, negate, or absolute value).

    Some processors include instructions that can save (to memory) or restore (from memory) a block of registers at one time (useful for implementing subroutines).

    Some processors include instructions that can move a block of memory from one location to another at one time. If a processor includes string instructions, then there will usually be a string instruction that moves a string from one location in memory to another.

address movement

    Address movement instructions move addresses from one location to another. The source and destination locations are determined by the addressing modes, and can be registers or memory. Address movement instructions can come in a variety of sizes. Address movement instructions destroy the previous contents of the destination. Address movement instructions typically do not modify processor flags. When the destination is a register and the address is smaller than the full register size, the data might be placed only in the low order bits (leaving high order bits unchanged), or might be zero- or sign-extended to fill the entire register (some processors only use one choice, others permit the programmer to choose how this is handled).

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    Last Updated: February 26, 2001

    Created: February 21, 2001 (from machcode.htm)

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